Comments on: The Epic Store: An Epic Blunder or An Unreal Opportunity? http://savygamer.co.uk/2018/12/15/the-epic-store-an-epic-blunder-or-an-unreal-opportunity/ What're you buying, stranger? Sat, 06 Jul 2019 14:11:55 +0000 hourly 1 https://wordpress.org/?v=6.3.5 By: Ninja Foodstuff http://savygamer.co.uk/2018/12/15/the-epic-store-an-epic-blunder-or-an-unreal-opportunity/#comment-504876 Mon, 17 Dec 2018 19:42:03 +0000 http://savygamer.co.uk/?p=86437#comment-504876 Thanks for writing this Lewie! Very thoughtful and insightful. It seems that a lot of publications have gotten themselves so worked up into a frenzy of steam-bashing (*cough*Kotaku*cough*) that they seem to think having Epic on the scene will magically make everything better.

The really interesting thing for me is that this seems to have been a dramatically dumb move of the part of Double Damage from a business perspective. They’ve blown any customer good will they generated on their first game, and to all intents and purposes have to jumpstart their marketing from scratch for this. Games, as with all entertainment content, wants to be as horizontal as possible- reaching as many people as they can. Sure there are porting costs and so on that might limit the ability to do this, but platform exclusivity is a pretty bad thing to do in the long-run, and that’s even before you factor consumer reaction.

What gets me is they obviously knew there’d be backlash to this (hence the carefully worded FAQ), but went ahead anyway. I can see there’s an aspect where a storefront with very little competition seems like it harkens back to the glory days of Steam, but the cost of _opting out of the biggest PC store on the planet_ seems very shortsighted. I would hope that they at least publish some retrospective in the future that shows the financial impact of this decision.

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By: Akyho http://savygamer.co.uk/2018/12/15/the-epic-store-an-epic-blunder-or-an-unreal-opportunity/#comment-504874 Sun, 16 Dec 2018 20:43:38 +0000 http://savygamer.co.uk/?p=86437#comment-504874 I agree fully on this, it is what has had me feel strange and uneasy about it. Yes 88 – 12 pay is cool vs 70 – 30 buuuuut, what is 88% of 0 sales? its 0 while, 70% of 10 sales is 7.

Not to say that someone should not be looking for less crowded markets with higher payouts, I just do not think Epic is that store front. Epic has always drawn a line in the sand of “Unreal Engine Devs….come here, we got nice deals for ye.” while anyone else in other engines are not as inclined to join the Epic store.

It has became a faction war before it was a store war in my opinion.

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By: Adam http://savygamer.co.uk/2018/12/15/the-epic-store-an-epic-blunder-or-an-unreal-opportunity/#comment-504873 Sat, 15 Dec 2018 22:56:58 +0000 http://savygamer.co.uk/?p=86437#comment-504873 I am really surprised that no major publications seem to be criticising Epic for their decision to pay cash up front for exclusivity rights. It goes against everything the PC gaming market stands for.

I’d love to see Epic / Tencent get in trouble with the CMA for this. It’s essentially bribery that’ll force smaller companies out of the market, as they won’t be able to compete with Epic & Valve (should they retaliate) for exclusivity rights.

It’s basically the same situation as if Samsung paid Disney so that only their Blu-Ray players could play Disney films. It’s just absurd! I should be able to buy my game at any store I want, unless the publisher has made an independent decision (ie not being paid for it) to release it exclusively on one store or if the game’s developer has independently chosen (again, not being paid for) to use an API that requires the game to be directly integrated into a specific client. As it stands I am being locked into using a client that is objectively worse in every way (when compared to Steam) despite the fact that the game could be made available on Steam without any additional development costs!

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