Comments on: On Refunds, Quality Control and Supply Chain Accountability http://savygamer.co.uk/2015/07/16/on-refunds-quality-control-and-supply-chain-accountability/ What're you buying, stranger? Mon, 04 Mar 2019 12:26:54 +0000 hourly 1 https://wordpress.org/?v=6.3.5 By: Lewie Procter http://savygamer.co.uk/2015/07/16/on-refunds-quality-control-and-supply-chain-accountability/#comment-504104 Thu, 16 Jul 2015 10:48:22 +0000 http://savygamer.co.uk/?p=68089#comment-504104 In reply to Adam Hepton.

Interesting!

I’d say that unknown devs benefit simply because people will be far more likely to take a risk/gamble on their game.

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By: Adam Hepton http://savygamer.co.uk/2015/07/16/on-refunds-quality-control-and-supply-chain-accountability/#comment-504102 Thu, 16 Jul 2015 10:15:01 +0000 http://savygamer.co.uk/?p=68089#comment-504102 The developers of Curious Expedition have taken an interesting tack to the refunds people have received from their games, by posting up the reasons given on their Twitter account (and, indeed, have set up a new service for other developers to do the same, @refundnotes).

You could (and I would, although I am not reliant on income from game sales so I can’t say it’s from anywhere other than an idealised position of privilege that I do so) argue it’s better for indie developers, too, as they now have a feedback loop about what didn’t work in their games that they previously didn’t have.

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